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Spatial UX: SR1b: Lighting

Open wekitecs opened this issue 2 years ago • 5 comments

Many augmentations are not properly lit: the 3D models are often almost invisible; the glyphs (e.g. red arrow) often not visible; the 3D drawing is almost impossible to see.

Maybe a point light should be added from the place of the task station? Or allow users to place another light source (point light or spot light) in the scene? As an action glyph?

Related to https://github.com/WEKIT-ECS/MIRAGE-XR/issues/783

wekitecs avatar Mar 04 '22 22:03 wekitecs