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Some advice needed on memory address

Open thoraero opened this issue 1 year ago • 2 comments

Can anyone give me an advice how to read the memory address provided with CE? The problem is I lack understanding how memory block in this game is stored. I tried offsetting 0x035037B8 (v5.1) to player data plus 0xXXX to specific data such as move id. But it didn't work.

thoraero avatar Mar 10 '23 14:03 thoraero

Did anyone make progress here? I'm looking at updating tekkenbot for tekken 8 via my fork, but I'm completely stuck on memory_address.ini

Totally willing to collaborate here if you're interested!

https://github.com/dcep93/TekkenBot/

dcep93 avatar Jan 29 '24 20:01 dcep93