x-minecraft-launcher
x-minecraft-launcher copied to clipboard
An Open Source Minecraft Launcher with Modern UX. Provide a Disk Efficient way to manage all your Mods!
Since the production incident happend, like #284, we need some way to reduce the impact of regression. - A way to revert published version. - Currently, the official website is...
# description: when at 150% scaling in windows display settings, the maximize button is just a line  # reproduce: 1. set windows display settings to 1920x1080 and 150% scaling...
Support pulls instance configs/mods, other files from server. ## Client Design Thought Client can fetch a manifest file from url, to get such info - files, each file contains hash,...
登陆微软账户后提示需要购买 MineCraft Java Edtion,而我是 XGP for PC 用户,应该可以正常登录才对
无法导入MultiMC或其他启动器的实例。 导入MultiMC的实例后显示1.18.1且无法启动, 导入其他启动器的实例后显示(Default)且无法启动。  .minecraft文件夹和versions内的版本号文件夹我都尝试了导入,但是都没成功。 还是说我对这个导入按钮的理解错了?
性能急需优化
**To Reproduce**  **Expected behavior** 第一个是xmcl启动器,第二个是bakaxl,第三个是hmcl,第四个是pcl 可以看出xmcl占用内存是目前最大的,这说明性能调整的还不是很到位。 就我认为一个启动器,不该占用过多的内存,尽量控制在100mb一下是合理的
Before release API with independent UI solution, we should have document for current xmcl-runtime-api. ## Primary Goal - [x] Support Chinese document - [ ] Record a video about it...
Split the UI and host it in cloudflare pages. The runtime should load the url from the cloadflare page. - [x] A navigation UI to enter url, manage app (url)...
Please add project into [winget](https://github.com/microsoft/winget-pkgs).