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After update to 0.41.2 game started crashing on launch

Open pspirichev opened this issue 4 months ago • 4 comments

Is there an existing issue for this?

  • [X] I have searched the existing issues

Launcher Version

0.41.2

Operating System

Linux

Architecture

x64

Current Behavior

After updating launcher via xmcl-0.41.2-amd64.deb package on my Debian 12 system both 1.19.3 and 1.20.4 versions began crashing on launch, with or without forge or optifine. Clean Minecraft 1.20.4 error: error: XDG_RUNTIME_DIR is invalid or not set in the environment. Clean Minecraft 1.20.4 crash log:

---- Minecraft Crash Report ----
// My bad.

Time: 2024-02-25 11:18:30
Description: Initializing game

java.lang.IllegalStateException: Failed to initialize GLFW, errors: GLFW error during init: [0x1000E]Failed to detect any supported platform
	at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:85)
	at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:848)
	at evi.<init>(SourceFile:512)
	at net.minecraft.client.main.Main.main(SourceFile:223)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:85)
	at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:848)
	at evi.<init>(SourceFile:512)

-- Initialization --
Details:
	Modules: 
Stacktrace:
	at net.minecraft.client.main.Main.main(SourceFile:223)

-- System Details --
Details:
	Minecraft Version: 1.20.4
	Minecraft Version ID: 1.20.4
	Operating System: Linux (amd64) version 6.5.5-1-liquorix-amd64
	Java Version: 17.0.10, Debian
	Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Debian
	Memory: 97446392 bytes (92 MiB) / 377487360 bytes (360 MiB) up to 8401190912 bytes (8012 MiB)
	CPUs: 8
	Processor Vendor: GenuineIntel
	Processor Name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
	Identifier: Intel64 Family 6 Model 158 Stepping 9
	Microarchitecture: Kaby Lake
	Frequency (GHz): 4.20
	Number of physical packages: 1
	Number of physical CPUs: 4
	Number of logical CPUs: 8
	Graphics card #0 name: GP104 [GeForce GTX 1080]
	Graphics card #0 vendor: NVIDIA Corporation (0x10de)
	Graphics card #0 VRAM (MB): 288.00
	Graphics card #0 deviceId: 0x1b80
	Graphics card #0 versionInfo: unknown
	Virtual memory max (MB): 51260.02
	Virtual memory used (MB): 3939.77
	Swap memory total (MB): 35237.18
	Swap memory used (MB): 0.00
	JVM Flags: 0 total; 
	Launched Version: 1.20.4
	Launcher name: X Minecraft Launcher (0.41.2)
	Backend library: LWJGL version 3.3.2+13
	Backend API: Unknown
	Window size: <not initialized>
	GL Caps: Using framebuffer using OpenGL 3.2
	GL debug messages: <disabled>
	Using VBOs: Yes
	Is Modded: Probably not. Client jar signature and brand is untouched
	Universe: 404
	Type: Client (map_client.txt)
	Locale: en_US
	CPU: <unknown>

Expected Behavior

After downgrading to 0.41.1 every game launches normally without errors and works perfectly well

Steps To Reproduce

No response

Anything else?

No response

pspirichev avatar Feb 25 '24 08:02 pspirichev