MobileUO
MobileUO copied to clipboard
[CS] SoundsLoader: Fix missing music issue
Hi @VoxelBoy,
I slightly modified patch from ClassicUO repo (issue). ClassicUO used a new path utility that's not exist in this repo, so I used UOFileManager.GetUOFilePath to find path to Music folder.
Please help to review this PR, thanks.
Latest SoundsLoader.cs code can be found here
Hi @hubertwang, did you test this in the Unity Editor or a build that this fixes the issue and music plays in-game?
Hi @hubertwang, did you test this in the Unity Editor or a build that this fixes the issue and music plays in-game?
Yes, I tested it with my iPhone, but I dont have a android device, havent tried it in android yet.
Should we release it to tesflight?l or android beta? More ppl join the test can increase the confidence level.
Just a FYI but this appears to be in someway loading the music incorrectly. For example, UOAlive includes music with its download and all the music plays the same (incorrect) file. I'll take a closer look at it later once I get CUO version caught up, it might get resolved with CUO upgrades.