mrjs
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Direct touch collision miscalculation.
It appears we're getting some false positives on collisions events for direct touch.
As shown in the attached clip, the panel scrolls without colliding with the finger entity. unclear if this is an us issue or a RAPIER issue. the debug visualization appears to imply that the collision shapes are correct.
https://github.com/Volumetrics-io/mrjs/assets/19628643/fdd30019-f4ad-48ef-ab46-e990330aadd6