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[Issue] `ibzmq.dll` not found
hi after i re install my windows os and after i import my project to unity and open scene that contain browser its giving me this error: DllNotFoundException: libzmq ZeroMQ.lib.zmq..cctor () (at <7ef98cc71ceb41998304e67bb43d6dc5>:0) i check for libzmq.dll on ther project and its there in the Plugins\CefBrowser folder
Hello.
What version of this project are you using? Is it from the GitLab package?
I am going to assume that you did use the GitLab package version, since the error you gave mentions libzmq, and the current in-development version no longer uses it.
If you did use the GitLab package version then you shouldn't have any issues with it, the best help I can offer right now without the answers to the questions I asked above is to make sure you followed the install instructions for that version and to re-import the package. Also make sure your project isn't at some crazy path that has spaces or characters like that.
thank you for your answer my project are worked without any problem before i re install my os and i did not change anything on project cause my project is under another drive i just address it back to unity hub after install unity on new windows and another strange thing is the build that i create before change my windows is not working anymore (browser is just a blank page) . is this browser need any windows runtime dependency exept .netcore 5 that i already install?
Well that is quite strange and even I wouldn't know what is going on. I will take a look further into this when I get home.
One suggestion I have right now that you could try is to copy the libzmq.dll
into your own project's Plugins/
directory and see if that does anything.
Ok so I had a look. Using Unity 2020.3.15f2 with the latest stable package version on Windows seems fine to me. I have no clue what could possibly be going wrong for you.
UWB 2.0 doesn't use libzmq anymore, so this issue no longer applies.