Iris
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Iris4
This list will be updated when new changes are added. WIP
< Spotlight features >
Dynamic Datapacks @CrazyDev05
- Per world height - No more datapack errors / server crashes
Headless < WIP > @CrazyDev05
- Crazy speeds while generating chunks. - More stable at times.
Only Iris is able to load iris worlds. @RePixelatedMC / @CrazyDev05 ( Redid it but better )
- May sound minor but this is a major leap forward towards stability and preventing world corruption.
< Major>
- Headless world creation @CrazyDev05
- Massive General performance improvements < WIP > @CrazyDev05
- [ ] Redesigned Iris Mob spawning System @RePixelatedMC
- All biomes are now custom biomes! <PackID>:
@CrazyDev05 / @RePixelatedMC ( Carried ) - Iris Engine now has a service handler that greatly improves stability. @CrazyDev05
- Advanced world loading. Instead of getting the Iris:
it gets the engine-data instead. @RePixelatedMC - Iris report is always active and not only on debug mode now. < WIP > @RePixelatedMC
- Fast pregen on already generated areas ( 10x~ ) @RePixelatedMC
- Iris doesnt kill engines on shutdown anymore @RePixelatedMC
- Dynamic tile entities support @CrazyDev05
< Minor >
- [x] removed vanillaHeight @RePixelatedMC
- [x] Catch getEngineData NullPointer @CrazyDev05
- [x] fixed async tile state @CrazyDev05
- [ ] Decorators wont pierce through objects anymore
- [x] Decorators wont be placed above sea level when set to sea_floor @RePixelatedMC
- [x] Decorators work fine with a topPalette now @RePixelatedMC
- [x] Decorators dont go over fluid level anymore when there is a topPalette. @RePixelatedMC
- [x] Decorators dont float anymore when partof is surface. @RePixelatedMC
- [x] Better Etas for pregen @RePixelatedMC
- [x] Better EngineData saving @RePixelatedMC
- [x] Hotload event gets broadcasted to players when in studio @RePixelatedMC
- [x] Bukkit.yml generators got renamed to backup-generators @RePixelatedMC
- [x] Better world loading @RePixelatedMC
- [x] You can unload worlds from console now. @RePixelatedMC
- [x] No Gui errors on pregen for headless servers. @RePixelatedMC
- [x] Safeguard changes and additions @RePixelatedMC
- [x] Cleaner Splash < WIP > @RePixelatedMC
- [x] Iris doesnt stop loading the rest of the worlds when 1 world fails. @RePixelatedMC
- [x] Iris std map up and working again! ( except a offset ) @RePixelatedMC
- [x] Iris std edit edits the region you are standing in now. @RePixelatedMC
- [x] NoisBenchmark is its own class. @RePixelatedMC
- [x] Code cleanup @RePixelatedMC / @CrazyDev05 / @NextdoorPsycho