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Iris4

Open RePixelatedMC opened this issue 7 months ago • 2 comments

This list will be updated when new changes are added. WIP

< Spotlight features >

Dynamic Datapacks @CrazyDev05

  - Per world height
  - No more datapack errors / server crashes 

Headless < WIP > @CrazyDev05

 - Crazy speeds while generating chunks.
 - More stable at times.

Only Iris is able to load iris worlds. @RePixelatedMC / @CrazyDev05 ( Redid it but better )

- May sound minor but this is a major leap forward towards stability and preventing world corruption.

< Major>

  • Headless world creation @CrazyDev05
  • Massive General performance improvements < WIP > @CrazyDev05
  • [ ] Redesigned Iris Mob spawning System @RePixelatedMC
  • All biomes are now custom biomes! <PackID>: @CrazyDev05 / @RePixelatedMC ( Carried )
  • Iris Engine now has a service handler that greatly improves stability. @CrazyDev05
  • Advanced world loading. Instead of getting the Iris: it gets the engine-data instead. @RePixelatedMC
  • Iris report is always active and not only on debug mode now. < WIP > @RePixelatedMC
  • Fast pregen on already generated areas ( 10x~ ) @RePixelatedMC
  • Iris doesnt kill engines on shutdown anymore @RePixelatedMC
  • Dynamic tile entities support @CrazyDev05

< Minor >

  • [x] removed vanillaHeight @RePixelatedMC
  • [x] Catch getEngineData NullPointer @CrazyDev05
  • [x] fixed async tile state @CrazyDev05
  • [ ] Decorators wont pierce through objects anymore
  • [x] Decorators wont be placed above sea level when set to sea_floor @RePixelatedMC
  • [x] Decorators work fine with a topPalette now @RePixelatedMC
  • [x] Decorators dont go over fluid level anymore when there is a topPalette. @RePixelatedMC
  • [x] Decorators dont float anymore when partof is surface. @RePixelatedMC
  • [x] Better Etas for pregen @RePixelatedMC
  • [x] Better EngineData saving @RePixelatedMC
  • [x] Hotload event gets broadcasted to players when in studio @RePixelatedMC
  • [x] Bukkit.yml generators got renamed to backup-generators @RePixelatedMC
  • [x] Better world loading @RePixelatedMC
  • [x] You can unload worlds from console now. @RePixelatedMC
  • [x] No Gui errors on pregen for headless servers. @RePixelatedMC
  • [x] Safeguard changes and additions @RePixelatedMC
  • [x] Cleaner Splash < WIP > @RePixelatedMC
  • [x] Iris doesnt stop loading the rest of the worlds when 1 world fails. @RePixelatedMC
  • [x] Iris std map up and working again! ( except a offset ) @RePixelatedMC
  • [x] Iris std edit edits the region you are standing in now. @RePixelatedMC
  • [x] NoisBenchmark is its own class. @RePixelatedMC
  • [x] Code cleanup @RePixelatedMC / @CrazyDev05 / @NextdoorPsycho

RePixelatedMC avatar Jul 29 '24 18:07 RePixelatedMC