Vladimir Khil
Vladimir Khil
- support display and ability to turn them off - support setting video avatar
For situations when the player has accidentally hit the game button. Should work for oral and non-oral modes.
To decrease server code size.
Provide universal server message that will ask receiver to select one of the players. This message will be used for giving move, selecting target for Secret question, selecting next staker...
The logic is too complex for client: - it is non false start mode - there should be a question - it should not be an answer - partial image...
- question start = Question type message - answer start for simple and complex answers - question end even when round is changed
And allow the showman to validate them on arrival.
- fix all warnings - remove all localization - move property change notifiers to SIQuester - move all XML serialization to aspect class and convert all simple types to records...
The list should be dependent on data received from Game server and allows to select a package or generate a random one (if supported) from any of these storages.
- move all commands and UI data to SIGame.ViewModel - convert actor to client handlers; that ease role change in the game - provide a separate layer for game and...