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SIGame and related products
- [x] refactor SICore so Common Stakes Question logic does not depend on Final round type - [x] implement Common Question type: everybody answers the question and the the showman...
- display options simultaneously - show options labels
SImulator inherits and enhances all offline stuff from SIGame. 1. New Table UI powered by SIGame Online which supports common media formats and do not require separate development. This also...
- support display and ability to turn them off - support setting video avatar
For situations when the player has accidentally hit the game button. Should work for oral and non-oral modes.
To decrease server code size.
Provide universal server message that will ask receiver to select one of the players. This message will be used for giving move, selecting target for Secret question, selecting next staker...
The logic is too complex for client: - it is non false start mode - there should be a question - it should not be an answer - partial image...
- question start = Question type message - answer start for simple and complex answers - question end even when round is changed
And allow the showman to validate them on arrival.