Vixea

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Is it not possible to use inline uniforms without a descriptor indexing? I know im asking a lot considering im not writing anything(yet) but i would like to know about...

> > Is it not possible to use inline uniforms without descriptor index? > > This is difficult to explain well, so hope this makes sense > > The Inline...

Oh no runtimeDeacriptorArray is also not supported, welp. Time to yell at some driver devs /hj

Why close the issue as complete? There's no USBD example

Awesome sadly looks like there's some things lacking but glad to see updated results

https://github.com/alvr-org/ALVR/wiki/Linux-Troubleshooting Also it's physically impossible to build alvr with any SLR version rn because of the layer. (You'll need to remove the steam play none part)

I think the issue is frame pacing here if you look at the graph even if the avg server fps is the clients I wouldn't be surprised if those small...

Anyway I don't get the lower util as being a bug its not its like complaining your browser isn't using 100% of your cpu

From what I understand depending on what protonge version you install you may not have the openvr bindings needed to run Windows games