godot-lang-support
godot-lang-support copied to clipboard
Haxe/C# target
There's new haxe language support https://github.com/HaxeGodot/godot
Working link: https://github.com/HaxeGodot/godot
Shoot, saw this quite late!
Make a PR, I'll personally review it!
@ibilon @dazKind could you provide info on this project of yours?
The project contains externs definition for the Godot C# API, and some in progress helpers to make it more Haxe friendly.
When making a godot project in Haxe the code will be compiled to C# and then Godot will compile it like a normal manually written C# project.
There is a small editor plugin https://github.com/HaxeGodot/editor-plugin, which help with new project setup and with attaching a Haxe script to a node, since godot need the path to the generated C# script.
The project contains externs definition for the Godot C# API, and some in progress helpers to make it more Haxe friendly.
When making a godot project in Haxe the code will be compiled to C# and then Godot will compile it like a normal manually written C# project.
There is a small editor plugin https://github.com/HaxeGodot/editor-plugin, which help with new project setup and with attaching a Haxe script to a node, since godot need the path to the generated C# script.
So in our terms, it's a "surfing" type, isn't it? Very well, I welcome you to send a PR which adds your entry! Please do describe its features succinctly, and make sure to use the emoji tags!