VivecraftMod
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Performance issues with Satin
having a mod that uses satin, reduces performance heavily for example Paradise Lost: https://github.com/devs-immortal/Paradise-Lost
this has likely to do with out render target changes.
happens in VR and NONVR, since we apply the changes in both versions
specifically this call is slow https://github.com/Ladysnake/Satin/blob/e70b31afc3c3fac853985e8922a1cdf901beef73/src/main/java/ladysnake/satin/mixin/client/gl/DepthGlFramebufferMixin.java#L86-L93
spark trace of NONVR https://spark.lucko.me/RNVrE9Syh3?hl=2745 spark trace of VR https://spark.lucko.me/9eE0fVtiAm?hl=2314
Is there a fix for it? Will it ever get fixed?
current workaround, is disabling the eyestencil in the rendering settings