Immersive portals compatibility
Going through immersive portals in VR using Vivecraft is extremely buggy. Traveling vertically with portals works, but has some visual bugs. But when traveling horizontally, especially with longer distances, it both visually looks strange but also frequently misplaces the player. Similar issue occurs when traveling across dimensions.
https://github.com/ferriarnus/VivecraftMod/assets/114096969/95ebd85e-b5e5-45f5-92ec-4d0d4def1658
https://github.com/ferriarnus/VivecraftMod/assets/114096969/cdb4b210-5430-4eec-808a-17fe58b70dab
https://github.com/ferriarnus/VivecraftMod/assets/114096969/1523d119-d1c1-4857-a7c9-805aacee823b
I also reported this bug on the Immersive Portals issue tracker, but I figured it would be good to put it here as well! https://github.com/iPortalTeam/ImmersivePortalsMod/issues/1427
duplicate of #89