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Wrong rendering for left and right eye on Oculus

Open stevenwanhk opened this issue 6 years ago • 4 comments

Wrong rendering for left and right eye on Oculus since 2018.2.0f2, It worked in 2017.4.5f1 before. It works on Vive in 2018 though.

stevenwanhk avatar Jul 19 '18 08:07 stevenwanhk

Also seeing the same. 2017.4 working well, 2018.2 stereo rendering doesn't overlap correctly on Oculus.

stalgiag avatar Sep 26 '18 23:09 stalgiag

The problem seems to come from the asymmetric FOV oculus introduced https://developer.oculus.com/blog/tech-note-asymmetric-field-of-view-faq/ I just checked by testing 2017.4.10f1 and jumping to newer from 2014.4.11f1 which does have the asymmetric fov incorporated. Any solutions?

Ayfel avatar Nov 08 '18 22:11 Ayfel

I believe it should be a simple shader change to account for the offset projection center, anyone with shader knowledge that can chip in?

Ayfel avatar Nov 09 '18 18:11 Ayfel

Has anyone found a solution?

tinnystudios avatar Sep 17 '19 22:09 tinnystudios