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Controller offset issue in OpenXR

Open gems2020 opened this issue 3 years ago • 3 comments

sddfsadsfa

unity 2020.3.27f1 + OpenXR Plugin 1.3.1 + VIU 1.15.0 Oculus rift cv1

Is there a solution to this?

gems2020 avatar Feb 10 '22 03:02 gems2020

Thanks for the report, will look into it.

lawwong avatar Feb 11 '22 07:02 lawwong

2132432134 When I checked again, the same problem occurred when the runtime was set to SteamVR.

gems2020 avatar Feb 13 '22 13:02 gems2020

After some testing, I assume this is a bug from OpenXR Plugin, the odd tracking pose for Oculus controller is what OpenXR returns. From Unity XR interface, OpenXR actually provides both device pose and pointer pose, and pointer pose is more useful. As a workaround, you can enable option in VIUSettings to control VIU underlying module getting pointer pose instead of device pose. viu_enable_uxr_pointer_pose

lawwong avatar Mar 03 '22 11:03 lawwong