wide-snes
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Super Mario World (SNES) Widescreen Project
Whenever I play Super Mario World Widescreen in RetroArch, there's a flashing black bar on screen. (Shown in the video linked) Also fast forwarding seems to not work. https://user-images.githubusercontent.com/85078030/129452486-543a0e3f-6133-46c8-9509-142108fe0398.mp4
When I launch the game on retroarch the game gets stuck on a black screen but I think this is my part so can someone help me?
Roy/Morton Softlock still in extrawide version 1.11, when using the 1.02 patch the battle works but the bosses are low resolution and looked stretched.
I cannot get bso override files to work. I've tried several different ones on one ROM file as a test but they all have same result. Here is one example....
Hey Vitor, First off: Congrats on your masterful work! Simply stunning for an 80s kid to see this game running in native widescreen. Here is my question: Since you use...
Is it meant for 16×9 or for a slightly wider aspect ratio? Using it with default settings I get very thin horizontal black bars. Setting it on Retroarch from "core...
Could you make a asm patch for this?
This PR introduces a Makefile that makes it really easy to build this patch locally. Please read [this](https://github.com/m00qek/wide-snes/tree/153516cbbba4df1c8234aa4b8916ec541ecb66e0#contributing) for more information. It also adds two GithubActions: one that runs on...
Hello, I'm trying to build the ROM from source. I do own the game and I have the one backup ROM file, but I don't know what are `Mario.bin` and...
Adding some of the features from https://www.romhacking.net/hacks/2472/ would be absolutely amazing! I have really enjoyed playing SMW with the improved soundtrack, but adding widescreen to that, would be the ultimate...