Disgaea 4: A Promise Revisited [PCSE00360]
Game summary
- Game name: Disgaea 4: A Promise Revisited
- Game serial: PCSE00360
Vita3K summary
- Version: 0.01
- Build number: 404
- Commit hash: https://github.com/vita3k/vita3k/commit/d4cd595
Test environment summary
- Tested by: waterflame
- OS: Windows 7
- CPU: Intel i7-2600
- GPU: AMD Radeon HD 6700 Series
- RAM: 8 GB
Issues
Crashes after Unimplemented sceNpRegisterServiceStateCallback import called.. Audio thread is able to start(you can hear a quick static clicking noise before it crashes). No noticeable regressions against 328-https://github.com/vita3k/vita3k/commit/6525c1c
Screenshots

Log
Recommended labels
- Crash
- Audio Bug?
Vita3K summary
- Version: v0.1
- Build number: 523-04b60ab
- Commit hash: https://github.com/vita3k/vita3k/commit/32e9a31
Issues
The logs end the same way, so I assume nothing much has changed. Still crashes.
Log
Vita3K summary
- Version: v0.1
- Build number: 571-70599d3
- Commit hash: https://github.com/Vita3K/Vita3K/commit/70599d3
Vita3K summary
- Version: v0.1
- Build number: 696
- Commit hash: https://github.com/vita3k/vita3k/commit/b915fa1
Issue
Crash on load, DEADBEEF.
Log
Vita3K summary
- Version: v0.1
- Build number: 805
- Commit hash: https://github.com/vita3k/vita3k/commit/4279f967
Issue
Runtime error during shader gen
Log
Vita3K summary
- Version: v0.1
- Build number: 984
- Commit hash: fb0798e of pull/456 (I don't want to append every issue to the PR)
Game summary
- Game name: Disgaea 4: A Promise Revisited
- Game serial: PCSE00360
- Game version: 1.02
Vita3K summary
- Version: v0.1
- Build number: 1063
- Commit hash: https://github.com/vita3k/vita3k/commit/050c22b3
Test environment summary
- Tested by: Zangetsu38
- OS: Windows 10
- CPU: AMD Ryzen 2700X
- GPU: NVIDIA GTX 1080 Ti
- RAM: 16 GB DDR4 3600 mhz
Issues
- Crash on generate shaders.
Log
Vita3K summary
- Version: v0.1
- Build number: 1315
- Commit hash: https://github.com/vita3k/vita3k/commit/5b070aac
- Crashes on start up over NpBasicInit or something around there
When loading the NpBasic module:
- LoadSelf complains about Unknown Segments - NGS tries to do NGS things - Things init as they were, but instead of ending at npInit, it's now a unicorn error.
Game is playable, 0 issues encoutered
