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Muramasa Rebirth [PCSE00240]

Open whacka opened this issue 5 years ago • 13 comments

App summary

  • App name: Muramasa Rebirth
  • App serial: PCSE00240
  • App version: 1.00

Vita3K summary

  • Version: v0.1
  • Build number: 1731
  • Commit hash: https://github.com/vita3k/vita3k/commit/0ae06b6f

Test environment summary

  • Tested by: ?
  • OS: Windows 10/
  • CPU: AMD Ryzen 3600
  • GPU: NVIDIA GTX 1070
  • RAM: 16 GB

Issues

Game doesn't boot, hangs and Vita 3k crashes

Screenshots

Log

vita3k.log

Recommended labels

  • Nothing

whacka avatar Nov 07 '20 04:11 whacka

https://github.com/Vita3K/Vita3K/commit/c45c274825e32dbd6e05f086d315c4165bbeb6fe vita3k.log

ghost avatar Feb 24 '22 04:02 ghost

Vita3K/Vita3K@c45c274 vita3k.log

your report is wrong, look instruction, and no report every new build, exept if have some month sepoare both, check if state have changed

Zangetsu38 avatar Mar 02 '22 13:03 Zangetsu38

Vita3K summary

  • Version: v0.1.5
  • Build number: 2630
  • Commit hash: https://github.com/vita3k/vita3k/commit/18dacae2
  • CPU backend: Dynamic

Test environment summary

  • Tested by: othmanead
  • OS: Windows 11
  • CPU: Intel i5-10300H
  • GPU: RTX 3060 mobile
  • RAM: 16 GB

Issue:

  • Game goes to menu and crashes after new game

Screenshots:

image

Log

vita3k.log

Recommended labels

  • Menu

othmanead avatar Jun 06 '22 00:06 othmanead

Vita3K summary

  • Version: v0.1.6
  • Build number: 2858
  • Commit hash: https://github.com/vita3k/vita3k/commit/ad2e287f
  • CPU backend: Dynarmic

Test environment summary

  • Tested by: othmanead
  • OS: Windows 11
  • CPU: Intel i5-10300H
  • GPU: RTX 3060 mobile
  • RAM: 16 GB

Issue:

Game goes ingame but crashes

Screenshots:

image image

Log

vita3k.log

Recommended labels

  • Ingame-
  • Crash

othmanead avatar Oct 09 '22 11:10 othmanead

After updating the game to version 1.06, I've experienced no crashes after over an hour of playing. The only issues I can point out are audio crackling and the map not fitting within the displayed box. Screenshot 2023-03-24 160657

MonkeyBall12 avatar Mar 24 '23 20:03 MonkeyBall12

Fully Playable Graphics Fixed No Crash

resaaa2023 avatar Apr 06 '23 10:04 resaaa2023

After updating the game to version 1.06, I've experienced no crashes after over an hour of playing. The only issues I can point out are audio crackling and the map not fitting within the displayed box.

Finally, audio crackling has been fixed. The map issue is still unresolved.

MonkeyBall12 avatar Jul 02 '23 02:07 MonkeyBall12

version 1.06, on windows:

it seems to me that the game crashes 1 or 2 times when starting to play, at which time it apparently is going to compile a shader that it has never compiled before or has a lot of enemies on the screen. but after these initial crashes, the game goes on for several hours without any crashes.

rrrcabral avatar Aug 23 '23 21:08 rrrcabral

OpenGL renders the minimap better than Vulkan does.

OpenGL: opengl Vulkan: vulkan

windwakr avatar Sep 30 '23 23:09 windwakr

The above minimap issue was fixed by Vita3k/PR#2992

windwakr avatar Oct 14 '23 01:10 windwakr

Current Android build on retroid pocket 3+ still crashes within minutes of playing. Music cuts out shortly prior to crashing.

Mali GPU

FillerBunnyNinjaShark avatar Jan 20 '24 21:01 FillerBunnyNinjaShark

Vita3K summary

  • Version: v0.2.0
  • Build number: 3557
  • Commit hash: https://github.com/vita3k/vita3k/commit/1ed3a343
  • CPU backend: Dynarmic
  • GPU backend: OpenGL (crashes with vulken)

Audio cuts out within seconds and game crashes shortly after like on Android

FillerBunnyNinjaShark avatar Jan 21 '24 01:01 FillerBunnyNinjaShark

hi, is anyone able to load the 4 DLC for this game? I have installed them and their licences, but they aren't detected... muramasa1 muramasa2

Do you know how to activate them? thank you!

legolas119 avatar Mar 24 '24 20:03 legolas119