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Persona 4 Golden [PCSE00120]

Open wfscans opened this issue 6 years ago • 15 comments

Game summary

  • Game name: Persona 4 Golden
  • Game serial: PCSE00120

Vita3K summary

  • Version: v0.1
  • Build number: 685-2eee7b1
  • Commit hash: https://github.com/vita3k/vita3k/commit/2eee7b1

Test environment summary

  • Tested by: waterflame
  • OS: Windows 7
  • CPU: Intel i7-2600
  • GPU: AMD Radeon HD 6700 Series
  • RAM: 8 GB

Issues

Loading data from data.cpk while trying to render something(I assume one of the opening splash screens). Soft locking after trying to render some more stuff. It doesn't seem to get to even trying to load the opening(as was hyped on the discord) but then again, that was on a debug build/race condition. No regression comparing as far back as https://github.com/vita3k/vita3k/commit/a741c3af

|E| [ret_error_impl]: sceAppUtilSaveDataSlotSetParam returned SCE_APPUTIL_ERROR_SAVEDATA_SLOT_NOT_FOUND (0x80100641)

Screenshots

NA

Log

vita3k_p4.log

Recommended labels

wfscans avatar Oct 12 '18 08:10 wfscans

Vita3K summary

  • Version: v0.1
  • Build number: 805
  • Commit hash: https://github.com/vita3k/vita3k/commit/4279f967

Issue

Error shader loop I guess... At least it doesn't crash.

Log

Persona4Golden_US.log

wfscans avatar Mar 10 '19 12:03 wfscans

Vita3K summary

  • Version: v0.1
  • Build number: 984
  • Commit hash: fb0798e of pull/456 (I don't want to append every issue to the PR)

Persona 4 GOLDEN - [PCSE00120].log

Issue

Crash on shader gen

wfscans avatar May 08 '19 04:05 wfscans

Vita3K summary

  • Version: v0.1
  • Build number: 1255
  • Commit hash: https://github.com/vita3k/vita3k/commit/daff95f

Issue

Crashes when playing the intro video

Screenshots

image

image

Log

vita3k.log

IllusionMan1212 avatar Sep 29 '19 21:09 IllusionMan1212

all i see is a blue screen

BRBergman avatar Dec 02 '19 20:12 BRBergman

Vita3K summary

  • Version: v0.1
  • Build number: 1315
  • Commit hash: https://github.com/vita3k/vita3k/commit/5b070aac

After starting in offline mode and then writing data to save slot 0 it fails on NGS and sceSysmoduleUnloadModule as well as failing io on AppUtil save functions leading to a crash

wfscans avatar Jan 01 '20 17:01 wfscans

all i see is a blue screen

same

TLiley2 avatar Jan 08 '20 02:01 TLiley2

Untitled Untitled1

[Build 2398] P4G is surprisingly stable and rather "playable", though with severe slowdown (sub-5 fps sometimes) and graphical/audio bugs

Windows 11 22000.434 GPU: AMD RX 580 8GB CPU: AMD Ryzen 5 2600 RAM: 16 GB

suggested label: In-Game + (battle sequences are stable)

exaltedb avatar Jan 20 '22 00:01 exaltedb

Native Vita: image

Vita3k: image

Camera is consistently in the wall when reading books in your room, but also happens in some actually story scenes downstairs in the Dojima Residence.

Playing on Android v11, using a Retroid Pocket 4 Pro.

biomagnet avatar Mar 21 '24 19:03 biomagnet

Native Vita: image

Vita3k: image

Camera is consistently in the wall when reading books in your room, but also happens in some actually story scenes downstairs in the Dojima Residence.

Playing on Android v11, using a Retroid Pocket 4 Pro.

Seconding this the entirety of the camping trip just doesn't render for some reason hoping this gets fixed

Patchworkpupp avatar Mar 22 '24 21:03 Patchworkpupp

Native Vita: image Vita3k: image Camera is consistently in the wall when reading books in your room, but also happens in some actually story scenes downstairs in the Dojima Residence. Playing on Android v11, using a Retroid Pocket 4 Pro.

Seconding this the entirety of the camping trip just doesn't render for some reason hoping this gets fixed

This also happens in PC when using Vulkan API I would use OpenGL but there is like a 10fps drop when compared to Vulkan

Avenger3283 avatar Aug 26 '24 08:08 Avenger3283

is the game playable? just started my second playthrough using this emulator

millxisyes avatar Sep 17 '24 23:09 millxisyes

is the game playable? just started my second playthrough using this emulator

Nope unless you have very low standards. To anyone reading this there are far better/easier ways to play.

  1. Buy it on Windows (Steam) and use PlayonMac or Porting Kit (use silicon steambuild for m1+)
  • This is best option (best graphics) and check out mods (really recommend mod that makes extra conversations at night not prgress time = great for a second playthrough
  1. Use Ryujinx
  • This one has great graphics and runs well but lacks mods

Tophemuffin avatar Sep 19 '24 00:09 Tophemuffin

I tried playing it, and it crashed multiple times during Yukiko's palace, so I just gave up and now I'm doing a NG+ on my other machine. I'm gonna try playing it on Ryujinx though, thanks for letting me know.

millxisyes avatar Sep 21 '24 05:09 millxisyes

Buy it on Windows (Steam) and use PlayonMac or Porting Kit (use silicon steambuild for m1+)

What is Silicon Steambuild? Can't really figure out what it is on Google.

millxisyes avatar Sep 21 '24 05:09 millxisyes

@millxisyes It works fine for me I'm even using a igpu. The only problem I have is reading and the fog on the river plain when using Vulkan it works perfectly for OpenGL but it's at least a 5fps drop which would not mean anything if you have a discrete gpu

Avenger3283 avatar Sep 25 '24 12:09 Avenger3283