compatibility
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Uncharted: Golden Abyss™ [PCSF00012]
App summary
- App name: Uncharted: Golden Abyss™
- App serial: PCSF00012
- App version: 1.00
Vita3K summary
- Version: v0.1.8
- Build number: 3149
- Commit hash: https://github.com/vita3k/vita3k/commit/4af2b07b
- CPU backend: Dynarmic
- GPU backend: Vulkan
Test environment summary
- Tested by: RoueSoify
- OS: Windows 11
- CPU: Intel Core i5-11400H @2.70GHz
- GPU: NVIDIA RTX 3060 Laptop
- RAM: 16 GB
Issues
As far as I know this game seems to run the same as other versions of Uncharted GA : Needs Vita3K to run as administrator. No graphical glitches from 5x Internal Resolution and above. The game seems to run at under 30fps, with sometimes 23fps and 15fps gameplay. (But this might be a weak GPU issue, idk) There seems to be remnant of water effects on the screen (screenshot 4).
Screenshots
Log
Recommended labels
- Graphics Bug
- Audio Quality
- Ingame +
https://github.com/Vita3K/compatibility/assets/5931740/3107240c-cb5d-4e1a-8696-cb7fc7b5ce04
Repeatable.
Yes, juste tried it and had the same. I am gonna try it on another version of the game (so not PCSF00012) and see if the problem is the same. If so then just don't jump into the void, if not I would advise changing versions
Yes, juste tried it and had the same. I am gonna try it on another version of the game (so not PCSF00012) and see if the problem is the same. If so then just don't jump into the void, if not I would advise changing versions
I was using PCSA00029 so it's not version specific.
Then I guess it's compatibility issue. It'll get fixed with time
I'm running that game with latest Vita3k version but it has a lot of graphical glitches, the game is almost completely dark and really slow. I'm running it as administrator and i put Resolution = 5X as suggested, but i still have all those issues...is it normal? I have PCSF00012 version. Thanks
I'm running that game with latest Vita3k version but it has a lot of graphical glitches, the game is almost completely dark and really slow. I'm running it as administrator and i put Resolution = 5X as suggested, but i still have all those issues...is it normal? I have PCSF00012 version. Thanks
I haven't tried it in a long time so it's likely that there was some regression. Are you using vulkan or opengl as the renderer?
Ok, looks like a regression when using the opengl renderer. It was working properly before when I last tried it. I'm attaching screenshots and the logs that get spammed constantly below.
OpenGL:
[19:12:54.846] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.846] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.847] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.847] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.847] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.847] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x10800000
[19:12:54.847] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.847] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x10800000
[19:12:54.848] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.848] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.854] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.858] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.858] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.859] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.860] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.861] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.862] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
[19:12:54.863] |E| [renderer::gl::color::translate_internal_format]: Unknown base format 0x41000000
Vulkan:
yeah you are right! with Vulkan and Resolution =5X the game works. Do you know if it is playable or does it crashes and it is not possible to finish it yet? thanks!
Vita3k v0.2.0.3596-418f2343 GPU: OpenGL
Vita3k v0.2.0.3596-418f2343 GPU: Vulkan
With Vita3K v0.2.0 3654-10b8bf32, Audio glitch when loading screen but playable on v1.00 with Vulkan.
But crashes on this frame with the v1.03