Visen

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I really don't think it matters too much what exact platform you pick. The point is just to have some sort of chatroom where devs can communicate in a less...

> For anybody else reading this, please comment. For an app that only does stuff in reaction to input events (think a photo editor, not a game), would you be...

So here is the idea for the `field_options` parameter. Dvui constructs a struct type based off of the input type, it contains the same field names, but the field types...

Example of simple label layout generated from a `TestType`. No input widgets implemented yet

More input widgets working

Basic input functionality should be working for most types. I still have a lot of work left on adjusting the UI layout so things look right. Slice, Array, and Vector...

@david-vanderson I've got the basic experimental things working here now. I think what I have is good as an initial implementation and I can finish up adding the features I...

> We might step on each other's toes while working on it, and I might make some changes you don't like. If that happens please let me know so we...

> Can you point me to the place (raylib I assume) that implements that color picker? The color picker functions are implemented around line 3500 in [raygui.h](https://github.com/raysan5/raygui/blob/master/src/raygui.h)

After a little experimentation, I have discovered that dvui does have the capability to draw gradient rectangles. ![Screenshot_20240803_162749](https://github.com/user-attachments/assets/6bc3cd0f-871c-4ba9-803d-52b8191ea3ee) This is an extremely simple way to do that, but I wanted...