Pehkui
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[Bug]: Offset bug with First-Person Model
Minecraft version(s)
1.19.2
Minecraft version details
No response
Mod loader
Forge
Mod loader version
Forge 43.2.21
Fabric API version
No response
In what kind of world or server did the problem occur?
My singleplayer world that I opened to LAN
What went wrong? (Crash logs don't go here)
sneaking doesn't take into account first person model's offset first person model dev said it was an issue on Pehkui's end worked fine for a day or two when using them together but one day broke and I wasn't able to fix it
Full list of installed mods and their version numbers
A.V.A - Alliance of Valiant Arms Guns 2.2.791 Additional Entity Attributes 1.0.1.+1.19 Apoli 1.10.2-2.6.1.1 AppleSkin 2.4.2+mc1.19 Applied Cooking 2.0.3 Applied Energistics 2 12.9.5 Architectury 6.5.85 Balm 4.5.7 Bookshelf 16.3.20 BotanyPots 9.0.33 Caelus API 1.19.2-3.0.0.6 Calio 1.19.2-1.7.01 Carry On 2.0.5.17 Cloth Config v8 API 8.3.103 Collective 6.65 Connectivity Mod 1.19.2-4.4 Controlling 10.0+7 CookingForBlockheads 13.3.2 CosmeticArmorReworked 1.19.2-v1a Cucumber Library 6.0.7 Essential 13437+deploy-staging+gd2fc09762 Farmer's Delight 1.19.2-1.2.3 FarmingUtils 1.19.2-0.1.4 Fastload 8.2.1+1.19.2 FirstPersonModel Mod 2.2.3-mc1.19.2 FPS Reducer 1.19.2-2.1 Just Enough Items 11.6.0.1016 Mekanism 10.3.9 Mekanism: Additions 10.3.9 Meknaism: Generators 10.3.9 Mekanism: Tools 10.3.9 Minecraft Comes Alive 7.5.5+1.19.2 MixinExtras 0.2.0-beta.6 Mouse Tweaks 2.23 MrCrayfish's Furniture Mod 7.0.0-pre35 Mystical Agriculture 6.0.11 Origins 1.19.2-1.7.1.1 Origins++ 2.1.1-forge Origins: Classes 1.2.0 Patchouli 1.19.2-66 Pehkui 3.7.8+1.19.2-forge Sebastrn Lib 2.0.2 Sophisticated Backpacks 1.19.2-3.18.55.889 Sophisticated Core 1.19.2-0.5.83.394 TheMillman Lib 1.19.2-0.1.0 Village Spawn Point 4.0 Wildfire's Female Gender Mod 1.19-3.0.0 Xaero's Minimap 23.6.0 Xaero's World Map 1.31.0 XL Packets 1.18.2-2.1
Did the problem cause the game to crash?
No.
Full crash report contents (if you experienced a crash)
Crash report output:
Yea this has been happening for a while with no fix in sight
Managed to look into it now: https://github.com/Virtuoel/Pehkui/blob/forge/1.20.1/src/main/java/virtuoel/pehkui/mixin/client/compat115plus/PlayerEntityRendererMixin.java this entirely overwrites my offset logic. So, I probably will make my mixin a higher priority and add a workaround.