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Multi-probe trajectory planning in an intuitive 3D environment

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- Check probe collision during automatic driving - Create capsule of 100um around probe and move it at 100 um increments along path - If collide with other rig colliders...

feature

The state is overwritten by movement patterns. If the dropdown is set it should take precedence over the automatic detection. Have 3 options: DV, Depth, and Automatic. Where Automatic will...

bug
ui

Got removed while working on #531

feature

- [ ] Expand probe conventions to be user-modifiable - [ ] Allow for arbitrary models to be attached to a probe, even if it's not the right probe -...

feature

https://sourceforge.net/projects/simpleitk/files/SimpleITK/1.2.4/CSharp/ ``` using System.Collections; using System.Collections.Generic; using UnityEngine; using sitk = itk.simple.SimpleITK; using simple = itk.simple; namespace CoordinateTransforms { public class ANTsTransform : CoordinateTransform { string affineFileName = "C:/Users/yoni.browning/OneDrive -...

feature

- [ ] Add a modal popup that allows you to edit the translation/rotation of a rig model pivot point - [ ] Add click+drag controls similar to how the...

feature

- [x] Remove limit - [x] Auto-disable show-all-probes setting - [x] Disable the ability to enable show-all-probes when above the limit - [ ] Consider adding an option to show...

feature