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A 2D city builder game engine writen in C++ with the Qt framework, based on the game Zeus - Master of Olympus.

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I'm getting this error while building. I assume my configuration is set up improperly. Any ideas how to fix it? ``` CityBuilderEngine\src\global\conf\ModelReader.cpp:46: error: cannot convert 'const YAML::Node' to 'bool' in...

Question

I'm trying to build the project for the first time, and I get some errors during compilation. Most of them are related to "Q_DISABLE_COPY_MOVE". Here is a screenshot of the...

Question

For now, building, characters and menus' title are stored in the conf file. It would be better to use the Qt Translation System to provide titles. Ideally, the conf files...

Enhancement

For now, all assets are living into the asset folder, and this folder must be distributed with the executable. We should investigate on the Qt Resource System to store the...

Enhancement