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Vinifera is a C&C: Tiberian Sun engine extension implementing new logics and fixing bugs.

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Closes #785 This pull request adds the Underground layer to the tactical display Next and Prev search, allowing units that are currently underground to be included.

vanilla-bug
enhancement

Closes #218, Closes #309, Closes #294, Closes #665, Closes #922 This pull request implements support/bug-fixes for the following; - Removes the limit of only two sides allowed to have unique...

new-feature
enhancement

Closes #71 This pull request adds support for up to 701 (`ZZ`) waypoints to be used in scenarios.

new-feature
enhancement

Closes #680 This pull request implements `StupidHunt` and `CanApproachTarget` for TechnoTypes from Red Alert 2. **`[TechnoType]`** `StupidHunt=` _Should this unit just head towards the enemy if possible rather than assigning...

new-feature

Closes #554 This pull request removes various hardcoded properties of specific game-type objects. It's quite possible these properties were hardcoded during one of the original patch cycles by a programmer...

enhancement

Closes #28 This pull request implements a new option to allow the briefing statement to be shown before the mission starts. _In the scenario file;_ `[Basic]` `ShowBriefing=` - _Should the...

new-feature

### Description: A new game event visible within FinalSun that activates an AutoSave Function ### Possible Implementation: Can be used to create an AutoSave at any time during a single...

new-feature

### First Check - [X] I added a very descriptive title to this issue. - [X] I used the GitHub search to find a similar issue and didn't find it....

vanilla-bug

### First Check - [X] I added a very descriptive title to this issue. - [X] I used the GitHub search to find a similar issue and didn't find it....

vanilla-bug

### First Check - [X] I added a very descriptive title to this issue. - [X] I used the GitHub search to find a similar issue and didn't find it....

new-feature