Vinifera
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Implements `SpawnsTiberiumType` for TerrainTypes.
Closes #624
This pull request implements a new key for TerrainTypes to allow overriding the Tiberium which Tiberium trees spawn.
[TerrainType]
SpawnsTiberiumType=<TiberiumType>
- The type of Tiberium this terrain object will spawn (only if it has IsSpawnsTiberium=yes
). The value here should be the same as the name of the Tiberium types section (e.g. Riparius
). Defaults to the first entry in the [Tiberiums]
list.