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[New Feature] Add `AmbientSound` to ObjectTypes.

Open CCHyper opened this issue 3 years ago • 0 comments

Description:

Red Alert 2 introduced an INI key for ObjectTypes called AmbientSound=, this played the defined sound while this object exists on the game map.

Possible Implementation:

Copy the feature as-is from Red Alert 2.

For Discussion:

Is AmbientSound played only to the player or all players within the game?

CCHyper avatar Jun 02 '21 19:06 CCHyper