Vinifera
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[New Feature] Add `AmbientSound` to ObjectTypes.
Description:
Red Alert 2 introduced an INI key for ObjectTypes called AmbientSound=
, this played the defined sound while this object exists on the game map.
Possible Implementation:
Copy the feature as-is from Red Alert 2.
For Discussion:
Is AmbientSound
played only to the player or all players within the game?