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[Vanilla Bug] ActiveAnimPoweredLight causes the animation to play during build up

Open Crimsonum opened this issue 3 years ago • 2 comments

Description:

When an ActiveAnim has ActiveAnimPoweredLight= set, it will start playing as soon as the building is placed down. Normally, active animations only start playing after the buildup animation has completed.

This bug applies to all the related keys, i.e. ActiveAnimTwoPoweredLight, ActiveAnimThreePoweredLight and ActiveAnimFourPoweredLight.

In the vanilla game, this key is only used on the GDI Upgrade Center.

Steps To Reproduce:

  1. Build a GDI Upgrade Center.
  2. The antenna and side lights start playing as soon as the building is placed down, instead of waiting for the buildup animation to finish.

Crimsonum avatar May 13 '21 15:05 Crimsonum