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[New Feature] Trigger action for destroying a house's objects / defeating a house

Open Rampastring opened this issue 3 years ago • 0 comments

Description:

Vanilla TS has no trigger action for defeating a house. One would be useful for some special game modes, however. This trigger action is implemented in CnCNet ts-patches and used in some DTA co-op missions to destroy the players if they fail an objective, for example.

Additional Files:

CnCNet ts-patches implementation: https://github.com/CnCNet/ts-patches/blob/master/src/trigger_actions_extended.asm#L176

Rampastring avatar May 12 '21 22:05 Rampastring