Vinifera
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[New Feature] improved CloakStop or CloakMoving
First Check
- [X] I added a very descriptive title to this issue.
- [X] I used the GitHub search to find a similar issue and didn't find it.
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Description
giving every type unit with ability to go cloak ONLY when its moving. In TS every unit with [cloakable=yes] and [cloakstop=yes] make unit cloak only if unit standby, and decloak while moving, but if you set [cloakstop=no], the [cloakable=yes] tag will simply taking over the function turning unit cloak whether its move or not, rather than make function do in reverse. so i request new feature for cloakmoving.
Proposed Code (optional)
[Unit] CloakMove=yes/true
Additional Context
No response