Push support
Is there any way to push a message to the client from another script? If there is, could you update the readme with an example? Thanks!
@CupOfTea696 What do you mean by another script? Something from Javascript for example?
@Mulkave no I mean from another php script. Like, minion is running as a Websocket Server, and somewhere else on your application an http request gets made that triggers an action (like creating a news item), is it possible to push a message to the Websocket Server from that script?
- User A is online, connected to WS server
- User B posts a news item
- PHP notifies WS server news item was created (push)
- WS server notifies user A a new news item is available.
definitely. It has to do with the channel that you're connecting to. Basically when user A is online, they should register to the messages that are expected to be published by the provider as in this example https://github.com/Vinelab/minion#provider-classes.
Or did I misunderstood your example?
I think you did, yes. In this case, User B is not connected to the Websocket Server. So from my backend PHP code, after creating the News item, can I then send a message to the running Minion instance from my PHP code?
Basically I'm trying to do something like this example.
Pretty late to the party...sorry. There is no simple answer to this question unfortunately. There are a ton of methods that you could use to do this. Here are a few:
- Your PHP script can create a Thruway client, or a minion client to connect to the same realm, and publish to a topic that the minion has subscribed to.
- Configure your WAMP Router (like Crossbar) to publish to a topic using HTTP requests and use an HTTP request to publish to a topic your minion is subscribed to.
- You can use a message or task queue like RabbitMQ or Beanstalkd which your minion will pull from.
- Your minion can open a file, or unix socket to read from which your PHP script will write to.
- The script can insert a row of data to a database which is queried by the minions.