particles.js
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How to set up particles.js with a vue cli and webpack setup
. I am using webpack with vue cli. This is my component App.vue. I did an npm install particlesjs and imported using 'from' as seen below Ap.vue component where I want to load particles.js at root
`
<template>
<div id="app">
<div id="particles-js"></div>
<router-link to = "/"> Home </router-link>
<router-view></router-view>
</div>
</template>
<script>
/* eslint-disable */
import particles from 'particles.js'
export default {
name: 'app',
mounted()
{
console.log('mounted');
particlesJS('app', {
"particles": {
"number": {
"value": 380,
"density": {
"enable": true,
"value_area": 800
}
},
"color": {
"value": "#ffffff"
},
"shape": {
"type": "circle",
"stroke": {
"width": 0,
"color": "#000000"
},
"polygon": {
"nb_sides": 5
},
"image": {
"src": "img/github.svg",
"width": 100,
"height": 100
}
},
"opacity": {
"value": 0.5,
"random": false,
"anim": {
"enable": false,
"speed": 1,
"opacity_min": 0.1,
"sync": false
}
},
"size": {
"value": 3,
"random": true,
"anim": {
"enable": false,
"speed": 40,
"size_min": 0.1,
"sync": false
}
},
"line_linked": {
"enable": true,
"distance": 150,
"color": "#ffffff",
"opacity": 0.4,
"width": 1
},
"move": {
"enable": true,
"speed": 6,
"direction": "none",
"random": false,
"straight": false,
"out_mode": "out",
"bounce": false,
"attract": {
"enable": false,
"rotateX": 600,
"rotateY": 1200
}
}
},
"interactivity": {
"detect_on": "canvas",
"events": {
"onhover": {
"enable": true,
"mode": "grab"
},
"onclick": {
"enable": true,
"mode": "push"
},
"resize": true
},
"modes": {
"grab": {
"distance": 140,
"line_linked": {
"opacity": 1
}
},
"bubble": {
"distance": 400,
"size": 40,
"duration": 2,
"opacity": 8,
"speed": 3
},
"repulse": {
"distance": 200,
"duration": 0.4
},
"push": {
"particles_nb": 4
},
"remove": {
"particles_nb": 2
}
}
},
"retina_detect": true
});
}
}
/* eslint-disable */
</script>
<style>
#app {
position: absolute;
width: 100%;
height: 100%;
}
canvas {
display: block;
vertical-align: bottom;
}
</style>
index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>portfolio2</title>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/bulma/0.4.0/css/bulma.css">
</head>
<body>
<div id="app"></div>
<div id="particles-js"></div>
<script src="https://cdn.jsdelivr.net/particles.js/2.0.0/particles.min.js"></script>
</body>
</html>
main.js
// The Vue build version to load with the `import` command
// (runtime-only or standalone) has been set in webpack.base.conf with an alias.
import Vue from 'vue'
import App from './App'
import router from './router'
Vue.config.productionTip = false
/* eslint-disable no-new */
new Vue({
el: '#app',
router,
template: '<App/>',
components: { App }
})
index.js(routing)
/* eslint-disable */
import Vue from 'vue'
import Router from 'vue-router'
import Hello from '@/components/Hello'
import Home from '@/components/Home'
Vue.use(Router)
export default new Router({
routes: [
{
path: '/',
name: 'Hello',
component: Hello
},
{
path: '/',
name: 'Home',
component: Home
}
]
})
The particles.js doesnt load up everything else works. When I go into console I can also see a container of canvas. What is it I that I am doing wrong? Any help would be greatly appreciated! Link to output - http://imgur.com/a/qaYzF. `
Use vue-particles: https://github.com/creotip/vue-particles
First, install particles.js as a dependency if you haven't already (npm i particles.js
). The set up with require()
is pretty straightforward, while mounting the component:
ParticlesJS.vue
<template>
<div id='particles-js'></div>
</template>
<script>
export default {
name: 'ParticlesJS',
mounted () {
require('particles.js')
this.$nextTick(() => {
this.initParticlesJS()
})
},
methods: {
initParticlesJS () {
/* eslint-disable */
particlesJS('particles-js', {
'particles': {
'number': {
'value': 80,
'density': {
'enable': true,
'value_area': 800
}
},
'color': {
'value': '#ffffff'
},
'shape': {
'type': 'circle',
'stroke': {
'width': 0,
'color': '#000000'
},
'polygon': {
'nb_sides': 5
},
'image': {
'src': 'img/github.svg',
'width': 100,
'height': 100
}
},
'opacity': {
'value': 0.5,
'random': false,
'anim': {
'enable': false,
'speed': 1,
'opacity_min': 0.1,
'sync': false
}
},
'size': {
'value': 10,
'random': true,
'anim': {
'enable': false,
'speed': 80,
'size_min': 0.1,
'sync': false
}
},
'line_linked': {
'enable': true,
'distance': 300,
'color': '#ffffff',
'opacity': 0.4,
'width': 2
},
'move': {
'enable': true,
'speed': 12,
'direction': 'none',
'random': false,
'straight': false,
'out_mode': 'out',
'bounce': false,
'attract': {
'enable': false,
'rotateX': 600,
'rotateY': 1200
}
}
},
'interactivity': {
'detect_on': 'canvas',
'events': {
'onhover': {
'enable': false,
'mode': 'repulse'
},
'onclick': {
'enable': true,
'mode': 'push'
},
'resize': true
},
'modes': {
'grab': {
'distance': 800,
'line_linked': {
'opacity': 1
}
},
'bubble': {
'distance': 800,
'size': 80,
'duration': 2,
'opacity': 0.8,
'speed': 3
},
'repulse': {
'distance': 400,
'duration': 0.4
},
'push': {
'particles_nb': 4
},
'remove': {
'particles_nb': 2
}
}
},
'retina_detect': true
})
}
}
}
</script>
<style>
/* Your styles */
</style>
App.vue
<template>
<div id="app">
<router-view/>
<particlesJS/>
</div>
</template>
<script>
import particlesJS from './components/particlesJS'
export default {
name: 'app',
components: { particlesJS }
}
</script>
add css in the whoisjorge code solution:-
#particles-js { width: 100%; height: 100%; background: cornflowerblue; }
Directly importing particle.js (import 'particles.js';
) in "ParticlesJS.vue" can replace "require('particles.js')" in the mounted lifecycle hook of @whoisjorge code solution and works greatly too.
Thanks, @matteobruni. But that uses another module/package. Seems like a better alternative since it is more updated with lesser issues.