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Disabling shaders on the fly causes an OpenGL lockout on my system

Open Mrrraou opened this issue 8 years ago • 1 comments

Minecraft is still running properly, but the GUI disappears and the render is frozen. Only occurs on multiplayer for me. Using the latest version on Curse, and Forge 10.13.4.1614. The only thing that shows on the client console is [Client thread/WARN] [integratedcircuits/]: Shaders not supported, disabling aura effect :(

It also happens sort of randomly, but seems to mainly be when some chunks are loaded by the client.

Mrrraou avatar Apr 02 '16 13:04 Mrrraou

It would be interesting to know what error it catched, blame me for not printing it to the console... https://github.com/Victorious3/Integrated-Circuits/blob/e677a3364ebe508b2eacd8227ba2327c8d026b03/src/main/java/moe/nightfall/vic/integratedcircuits/proxy/ClientProxy.java#L368 I think it only runs if graphics are set to fancy, could you test that? I dont really maintain this anymore so I dont want to change anything. Perhaps using the latest build from jenkins helps too? No idea

Victorious3 avatar Apr 03 '16 07:04 Victorious3