cubism-rs
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A rust wrapper around the Live2D Cubism SDK with extra functionality
Is there any chance this will continue to get worked on, or is this an abandoned project?
A big question regarding the api is how controllers should be applied. What I mean with controllers are basically all objects that modify model values like the EyeBlinking effects or...
Expressions have already been partially implemented, but the implementation is very rough and has to be improved. See [here](https://github.com/Veykril/cubism-rs/blob/master/src/controller/expression.rs) for the current implementation. It is implemented as a controller now...
Quick and dirty implementation has already been done [here](https://github.com/Veykril/cubism-rs/blob/1c04612c474f8b9021b278e08ab715bd2e6df285/src/effect/eye_blink.rs). It would probably benefit from having some randomness attached to it later on.
The current api of the (two) implemented renderers has been made quite hastily and I'm uncertain whether these are good enough or if they can be improved. ~~In general it...
For the following backends: - [ ] [glium](https://docs.rs/glium/)(priority right now, since glium has an imgui renderer ready which helps with debugging) - [ ] [gfx-hal](https://docs.rs/gfx-hal/) - [ ] [vulkano](https://docs.rs/vulkano/)? -...