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Sound card stops playing new queues if player is too far away

Open Wuerfel21 opened this issue 7 years ago • 4 comments

When a new queue sarts while the player is too far away (but still within the hearing range specified in the config, i use 64), it wont be heard.

Wuerfel21 avatar Jun 17 '17 18:06 Wuerfel21

Should probably mention tthat i am using version "1.7.10-1.6.4" I didn't find anything about this in the changelog for 1.6.5 tho.

Wuerfel21 avatar Jun 17 '17 18:06 Wuerfel21

How far away are you specifically?

Vexatos avatar Jun 18 '17 07:06 Vexatos

Your site is borked, I can't download 1.6.5

Wuerfel21 avatar Jun 18 '17 10:06 Wuerfel21

This still happens in the current version and also affects the beep and noise cards. The queues stop playing once the player is about 16 to 20 blocks away and start playing again once the player re-enters the range.

clarence112 avatar Jun 09 '19 13:06 clarence112