LittleMaidReengaged
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[Suggestion] Maid-in-distress mode
Might be a bit cruel of me to suggest this after all these updates but just imagine this:
- you with two maids in a cave (fencer/knight and an escort maid)
- you get somewhere where maids are unable to follow you
- knight bravery jumps down if you're below, takes damage but still follows you
- escort maid stays at closest point and CALLS FOR YOU ("Master, where are you?", "HALP!!")
- when too far away or out of sight - a marker would point to "a maid in distress" (like waypoints of minimaps)
- same would happen if an enemy appears - knight would rush to attack, while non-combat maids would take cover
So instead of teleporting, a maid should just stay where she is and call for help, until path to master is avalible or hazard (enemy, fire, etc) is removed.
If this is possible, then maybe other class-enchantments would be possible, like:
- fencer/knight (brave) class wont be afraid of fall damage and would attack enemies closest to the player; would try to follow master even if far away (different dimensions trouble possible?)
- same with bloodsucker (berserk) but it would chase single enemy untill it's dead before changing the target with no regard for player's actions or position; would hold position and call for master if too far away
- escort, farmer (peacefull) classes would switch to maid-in-distress mode when too far away from player or near danger - like enemies or some hazard (fire/lava)
Actually fire/lava "hazards" could be player-made (campfires, lava fountains), so instead of switching to distress mode, it would be better to just avoid those like cactuses (#37) and/or treat those as 2-3 block height walls, so distress mode would trigger if there is no pathway to player.