VEXT-Samples
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Sample VEXT mods demonstrating various features and subsystems.
VEXT Samples
Sample VEXT mods for VU, some demonstrating various features and systems, and others serving as reference for other's VU modding endeavours.
Mods
Mod | Description |
---|---|
battlefieldv | The true Battlefield™ V experience. Truly cinematic visuals and more explosions than ever before. What else could you want? |
better-background | Removes blue tint from the spawn menu and improves the OOB black-and-white effect. |
bots | Dumb AI bots and a re-usable bot manager for your own mods. |
console-demo | Demonstrates client-side console command registration and handling. |
crater | Makes the craters created by explosions a lot bigger. |
custom-soldier | Demonstrates creating a custom soldier blueprint with custom soldier data. |
debug-messages | Prints all Frostbite engine messages. |
debug-screen-push | Prints all the UI screens the engine creates / pushes. |
drivable-ac | Makes the AC130 drivable. |
emitter-tweaks | Makes some particle effects more impressive and last longer. |
event-receiver | Demonstration of how to receive custom events. |
event-sender | Demonstration on how to send custom events. |
first-person-death | Keeps the death camera in first person to where your soldiers' eyes are. |
gravity | Modifies the gravity of a soldier and their jump height. |
infinite-vehicles | Prevents vehicles from exploding after being abandonded and allows them to respawn even while in-use. |
ingame-spec | A mod which allows you to spectate other players while in-game. |
input-restriction | Demonstrate how to disable player inputs (eg. prevent a player from jumping). |
netevents | Demonstrates VeniceEXT NetEvents which allow for communication between the server and the clients. |
no-flight-ceiling | Removes the flight ceiling. |
no-headglitch-raycast | Simple raycast demo that lowers your gun when its close to an object. |
no-invisible-collision | Prevents invisible collision boxes from being spawned. |
no-parachute | Disables the parachute. |
no-recoil-spread | Completely removes recoil and spread for a specific weapon. |
nohavok | Replaces static model groups with individual entities for easier manipulation. |
rcon-demo | Demonstrates RCON command registration, handing, and sending. |
soldier-spawn | An example on how to spawn a soldier (player) with a specific loadout. |
sprinting-stamina | A basic sprinting stamina system. |
super-soldier | Modifies sprint speed, jump height, fall damage, collision damage, and max health. |
third-person | Third-person ray-traced player camera with free-look support. |
twisted-legs | Reverses player movement. |
ui-disabling | Demo on how to disable parts of the vanilla UI. |
w2s-s2w-demos | World-to-Screen and Screen-to-World demos. |
walk-speed-control | Allows controlling the walking speed using the mousewheel. |
Other mod repositories
Here are some other repositories that contain VU mods that you could use for reference:
Repository | Description |
---|---|
BF3RM/MapEditor | The VU in-game collaborative map editor. |
EmulatorNexus/VU-Mods | A collection of a ton of small mods, many of which are outdated and may no longer work. |
EmulatorNexus/VU-Spec | The official VU spectator mod. |
FoolHen/BoxGame | A last-man-standing minigame. |
FoolHen/MedicRadar | Adds a HUD element which shows nearby medics while dead. |
J4nssent/VU-Mods | A few different fun mods, mostly related to modifying and creating new vehicles. |
kiwidoggie/kAdmin | A simple mod which adds in-game kicking and banning commands. |
OrfeasZ/battlerecorder | A gameplay recording and replay mod, similar to the original BattleRecorder. |
OrfeasZ/infection | The classic zombie infection mod re-created for VU. |
OrfeasZ/prop-hunt | The classic hide-and-seek prop hunt mod re-created for VU. |
txt231/VEXT-Jetpack | Gives all players a jetpack, with the ability to fly around the map. |