Unity-Android-Bluetooth-Low-Energy
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iBeacon support
Hey guys!
Is it possible to use this implementation to detect iBeacon devices ? Specially to detect its distance ?
If it's a BLE device then yes, it should be able to pick it up. We didn't implement anything specific for it, but if it supports the basic BLE characteristics then it should work fine.
If you want to pick up the distance using RSSI, only the newer (unstable/beta) version supports it. In the main releases there's no RSSI support.