RAWIG
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RAWIG (Roguelike Architecture, Written In Go) is ready to modify and expand roguelike architecture.
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RAWIG issues
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So developer won't need to call blt.ClearArea() //print something here// blt.Refresh() blt.Read() all the time (like in PrintMenu() in ui.go currently)
enhancement
good first issue
medium
For example, now there is code duplication. p.InventoryMenu() is exactly the same as p.EquipmentMenu() but with different arguments. It should be easy to avoid such a code repetition: PrintInventoryMenu and...
enhancement
good first issue
low
enhancement
medium
It doesn't need immediate work - just something to do, when destructible environment feature will be in development. This issue is answer for doubts during closing #26
enhancement
low