Quark
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Quark Crash in Modpack when Oculus is installed for shaders.
Quark (and maybe Zeta) is causing a crash in a modpack I'm helping create when we add Oculus for shaders:
Crash: https://mclo.gs/o2XL7tI Log: https://mclo.gs/DYET6y8
All other mods work completely fine with Oculus/pack runs without Oculus fine if Quark and Zeta are disabled
Would love to see this fixed.
Are you sure this is related to Oculus? This seems to be the same issue as #5118