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Funky mana bar for spreaders when receiving mana from multiple flowers

Open Aegide opened this issue 3 years ago • 4 comments

Mod Loader

Fabric

Minecraft Version

1.19.2

Botania version

1.19.2-436

Modloader version

0.14.9

Issue description

Bug discovered by @Fizzbuzz#0464

new bug has been found: the bar for mana spreaders is really messed up when getting mana from a lot of flowers at once
it looks like it also stops the spreader from accepting mana, which is wild
oh wait
the spreader is pullign mana from the pool
wtf

bar_spazm.webm

Example ?

bruh

Aegide avatar Jan 04 '23 18:01 Aegide

Ok i found a way to re-create this issue.

image

Aegide avatar Jan 04 '23 19:01 Aegide

image

The more i experiment with that "bug", the more i'm unsure about considering a bug.

It seems like it's just "an unavoidable side-effect of using spreaders in an extreme way"

Aegide avatar Jan 04 '23 20:01 Aegide

I think the expected behavior is: - Not taking mana from the pool it's pointed at - (Noting the lack of lens) Fire a mana burst when it is over 1/4 full, bringing the spreader's mana bar down by 1/4. - The mana burst travels for a fraction of a second (well more than a 60+fps frame) and reaches the mana pool.

It takes much more than a frame for the mana burst to fully end up in the mana pool, so the spreader's mana bar flickering full for 1 frame is not intended.

I was playing Botania on Minecraft 1.12.2, and with 16 endoflames feeding 1 mana spreader the flickering was not like this. The mana spreader was directly under the mana pool and pointing straight up. The mana spreader would flicker, in a way, but within a 1/4 bar segment and not across the entire mana bar, and only updating the view when I right click with my wand of the forest.

cplir-c avatar Jan 09 '23 00:01 cplir-c

Is this still an issue people can replicate in 1.20.1 or the 1.21.1 dev builds?

TheRealWormbo avatar Oct 29 '25 07:10 TheRealWormbo