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Make new base mobs for humans etc

Open Peptide90 opened this issue 2 years ago • 1 comments

Essentially our player base is currently upstream so the faction is nanotrasen.

We need to copy this base and modify it to suit our needs as a new base. Easy for new contributors.

Then we need variations on it for our main factions (mainly looking at Vault, Wasteland and Enclave as these are most likely to have turrets, maybe BoS too).

This is so that automatic defences don't kill people of that faction e.g. pre war bunkers killing enclave.

Animals will also need a base mob down the line with the animal faction. This is so we can create a perk (trait) that adds that faction to the player for Animal Friend.

Peptide90 avatar Jan 14 '23 00:01 Peptide90

This is partially done in my mob changes branch which includes all factions and new base mobs.

Will need revisited for full release for each individual faction as for now it's only for wave survival.

Peptide90 avatar Jul 04 '23 20:07 Peptide90

No longer really required.

Peptide90 avatar Sep 04 '24 09:09 Peptide90