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Crafting & Cooking PR 1

Open Peptide90 opened this issue 1 year ago • 3 comments

About the PR

Large content PR adding a bunch of new crafting and cooking recipes to the game.

Opening this PR early to formulate my thoughts and ideas and track my progress.

Done so far:

  • Added radscorpion and barkscorpion as hostile mobs (also added to the wave gamemode as later enemies.
  • Added radscorpion tail asset to be used for cooking and crafting.
  • Added lots of new meat textures to be used for butchering and cooking.

Todo: Insects

  • [x] Bloatfly & cazador acid sac butcher drop?
  • [ ] giant ant meat sprite + entity (+entity cooked +add entity to butcher component)
  • [ ] giant fire ant meat sprite + entity (+entity cooked +add entity to butcher component)
  • [x] giant fire ant nectar + tea?
  • [X] Radroach fillet entity + cooked + assigned to butcher component.
  • [X] radscorpion meat entities + cooked + assigned to butcher component.
  • [x] radscorpion tail entity + crafting recipe for antidote. (mix 1 part ethanol to 1 part scorpion tail)
  • [ ] Repeat for bark scorpion.
  • [ ] cazador fillet.
  • [ ] Cooking graphs for all of the above.
  • [ ] Add new sprites for bloatfly & cazador acid sacs, fire ant nectar and jars of liquid (fire ant nectar tea). More fallout like jar + one with label.

Animals

  • [ ] Molerat fillet / drumstick sprite + entities.
  • [ ] dog meat sprite + entities.
  • [ ] gecko meat entities assigned to gecko butcherable.
  • [ ] nightstalker meat sprite? + entities.
  • [ ] nightstalker head sprite + entity + crafting for helmet
  • [ ] yao guai meat sprite assigned and entities
  • [ ] deathclaw meat sprite assigned and entities
  • [ ] deathclaw hand sprite and entity
  • [ ] deathclaw head sprite and entity + crafting for helmet
  • [ ] Ghoul and human meat sprites + entities.
  • [ ] Molerat and other small animal skewers.
  • [ ] Brahmin hide entity, stack and a use.
  • [ ] Bighorner pelt entity, stack and a use.
  • [ ] Generic hide entity (radstag etc), stack and a use.
  • [ ] Gecko hide entity, stack and a use.

Misc

  • [X] Added Nettles + Nettle extract (Add using nettle extract as enzyme).
  • [ ] Jams (Agave, Blackberry, Jalapeno, Mutfruit, Prickly Pear, Starlight, Tarberry). Reagents and Entities (mason jar).
  • [x] Teas (Agave, barrel cactus, blackberry, broc, datura, mesquite, mutfruit, Prickly Pear, Starlight, Tarberry, white horsenettle, xander, yucca).
  • [x] Add different effects to the teas (whitehorsenettle and datura are toxic, rest are generally thirst quenchers or mild healing in different categories?).
  • [x] Add Tea entities.
  • [ ] Brahmin Cheese & Bighorner Cheese sprites + entities.
  • [X] Add milk bottles for various milks.
  • [ ] roasted razorgrain coffee
  • [ ] razorgrain biscuits
  • [ ] Dried fruits
  • [ ] Add reactions purifying and filtering water. Irradiated Water + Abraxo = Dirty Water. Dirty Water + Charcoal = Filtered Water. Filtered Water + Boiling = Water.
  • [X] Added shoveling as a tool quality.
  • [X] Added sacks as a storage item. Also added compost sacks and crafting for soil from it for farming. Added fertiliser sacks for EZ nutrient. Added construction graph for creating planters too.

Media

  • [ ] I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Peptide90 avatar Nov 22 '23 15:11 Peptide90

RSI Diff Bot; head commit 97d9a3e281f45b430caab4316cde54509419f314 merging into 6d8fc129a8233967d85cef7c5e396378fcb30ac4 This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Nuclear14/Mobs/Insects/radscorpion.rsi

State Old New Status
dead Added
radscorpion Added
Resources/Textures/Nuclear14/Mobs/Insects/radscorpionbark.rsi

State Old New Status
dead Added
radscorpion Added
Resources/Textures/Nuclear14/Objects/Consumable/Food/meat.rsi

State Old New Status
barkscorpiontail Added
barkscorpiontail_roasted Added
fatty Added
fatty_roasted Added
glowroach Added
glowroach_roasted Added
goldengecko Added
goldengecko_roasted Added
icegecko Added
icegecko_roasted Added
meat Added
meat_roasted Added
meatcube Added
meatcube_roasted Added
mirelurk Added
mirelurk_roasted Added
morsels Added
morsels_roasted Added
porkchop Added
porkchop_roasted Added
radlurk Added
radlurk_roasted Added
radroach Added
radroach_roasted Added
ribs Added
scorpiontail Added
scorpiontail_roasted Added
silvergecko Added
silvergecko_roasted Added
Resources/Textures/Nuclear14/Objects/Misc/crafting_material.rsi

State Old New Status
radscorpiontail Added
Resources/Textures/Nuclear14/Objects/Misc/mob_drops.rsi

State Old New Status
bone Added
bone_2 Added
bone_3 Added
bone_claw Added
chitin Added
chitin_2 Added
chitin_3 Added
egg Added
egg_deathclaw Added
egg_mirelurk Added
egg_nightstalker Added
hide_brahmin Added
hide_brahmin_2 Added
hide_deathclaw Added
hide_dog Added
hide_gecko Added
hide_generic Added
pelt_bighorner Added
pelt_nightstalker Added
sinew Added
sinewcuff Added
skin_human Added
skin_human_2 Added
skin_human_3 Added
Resources/Textures/Nuclear14/Objects/Specific/Hydroponics/equipment.rsi

State Old New Status
barrel Added
barrel_open Added
daesack Added
daesack2 Added
daesack3 Added
daesack4 Added
daesack5 Added
Resources/Textures/Nuclear14/Structures/Hydroponics/planterbox.rsi

State Old New Status
empty Added
Edit: diff updated after 97d9a3e281f45b430caab4316cde54509419f314

github-actions[bot] avatar Nov 22 '23 15:11 github-actions[bot]

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar Dec 30 '23 16:12 github-actions[bot]

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar Mar 14 '24 10:03 github-actions[bot]

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar May 27 '24 12:05 github-actions[bot]