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Custom UdonSharp editor script icon assignment modifies shared material instead of instance

Open Varneon opened this issue 1 year ago • 1 comments

Varneon avatar Jun 09 '23 06:06 Varneon

Custom icon assignment won't modify the original material asset anymore, but the last assigned icon will still override all previous icons.

Likely the best solution is to save all custom class icons as sprites during build.

Varneon avatar Jun 09 '23 08:06 Varneon