Chetan Vardhan
Chetan Vardhan
@hecrj @kvark I think the main issue is because of Hybrid graphics. Do you remember the flags which I can use to specify that I want to use the RADV...
I tried a bunch of flags, namely `__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=non_NVIDIA_only __GLX_VENDOR_LIBRARY_NAME=mesa` I uninstalled my NVIDIA drivers and it worked fine. It breaks as soon as I install my NVIDIA drivers back....
So I'm guessing, for the Vulkan backend, it has issues choosing the GPU?
An update to this: This was the fix for me: `VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json executable_name`
@mirkobrombin By the way, the 515.57 drivers are in "RPMFusion NonFree Updates Testing" repo They straight up skipped 515.48 Either way, it'll be pushed to "RPMFusion NonFree Updates" soon (which...
I can also reproduce the same problem
Heads up, the update should be available to all Fedora/SilverBlue users now. I hope this issue can be reproduced and fixed
Relevant issue found: https://github.com/Plagman/gamescope/issues/498
@mirkobrombin @tiziodcaio Is there a reason to use Proton? GE-Proton builds use Proton as a base already, I think you should get all features of Proton in there, plus some...
@mirkobrombin Any update on this? Also, NVIDIA's new stable and Gamescope-compatible drivers just got released Having mangoapp there would be nice since it has got stuff like showing FSR level