Chetan Vardhan

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@hecrj @kvark I think the main issue is because of Hybrid graphics. Do you remember the flags which I can use to specify that I want to use the RADV...

I tried a bunch of flags, namely `__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=non_NVIDIA_only __GLX_VENDOR_LIBRARY_NAME=mesa` I uninstalled my NVIDIA drivers and it worked fine. It breaks as soon as I install my NVIDIA drivers back....

So I'm guessing, for the Vulkan backend, it has issues choosing the GPU?

An update to this: This was the fix for me: `VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json executable_name`

@mirkobrombin By the way, the 515.57 drivers are in "RPMFusion NonFree Updates Testing" repo They straight up skipped 515.48 Either way, it'll be pushed to "RPMFusion NonFree Updates" soon (which...

Heads up, the update should be available to all Fedora/SilverBlue users now. I hope this issue can be reproduced and fixed

Relevant issue found: https://github.com/Plagman/gamescope/issues/498

@mirkobrombin @tiziodcaio Is there a reason to use Proton? GE-Proton builds use Proton as a base already, I think you should get all features of Proton in there, plus some...

@mirkobrombin Any update on this? Also, NVIDIA's new stable and Gamescope-compatible drivers just got released Having mangoapp there would be nice since it has got stuff like showing FSR level