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CSGO and Dota2 crashing after Arch update (gcc/glibc/mesa)
Hi guys, appreciate you helping out with this issue, happy to help in any way.
Your system information
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Steam Runtime Version: steam-runtime_0.20211207.0
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Distribution (e.g. Ubuntu 18.04): Arch Rolling 64bit
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Link to your full system information (Help -> System Information) in a Gist: https://gist.github.com/regulator-g/114b50b3f2fc74288749ae15a83bb2c4
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Have you checked for system updates?: Yes
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What compatibility tool are you using?: Steam Linux Runtime
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If you are using Steam Linux Runtime for native Linux games: What versions are listed in
SteamLinuxRuntime/VERSIONS.txt
? depot 0.20211209.41 # Overall version number LD_LIBRARY_PATH - scout - # see ~/.steam/root/ubuntu12_32/steam-runtime/version.txt scripts v0.20211029.0-0-g2d89be4 # Entry point scripts, etc.
Please describe your issue in as much detail as possible:
Updated my distro, there was updates for Mesa, binutils, gcc, glibc: [2022-02-17T08:18:25+1100] [ALPM] upgraded gcc-libs (11.1.0-3 -> 11.2.0-3) [2022-02-17T08:18:25+1100] [ALPM] upgraded lib32-glibc (2.33-5 -> 2.35-2) [2022-02-17T08:18:25+1100] [ALPM] upgraded binutils (2.36.1-3 -> 2.38-3) [2022-02-17T08:18:26+1100] [ALPM] upgraded gcc (11.1.0-3 -> 11.2.0-3)
[2022-02-17T08:08:33+1100] [ALPM] upgraded mesa (21.3.5-1 -> 21.3.6-1) [2022-02-17T08:09:06+1100] [ALPM] upgraded vulkan-radeon (21.3.5-1 -> 21.3.6-1)
after updating and restarting, Dota2 and CSGO do not launch. Left4dead2 works and proton games work.
Console Log: dota2: https://gist.github.com/regulator-g/5c6c2b0426122ca654c5056af8fa8de6 CSGO: https://gist.github.com/regulator-g/32ffd0dd18f98e5d57c76de7f046fb68
I have the .dmp files if needed..
when I launch steam via STEAM_LINUX_RUNTIME_LOG=1 steam there is no log in this folder, only latest.txt, perhaps its in a different spot? I also observe less info in the console e.g. crash is not recorded? /home/bobby/.local/share/Steam/steamapps/common/SteamLinuxRuntime/var/
Steps for reproducing this issue:
1.open steam via steam or steam-runtime 2. launch dota/csgo 3. loading then nothing
the csgo crash is the tcmalloc crash that is already known. the dota2 crash is a graphics driver crash. however it looks like you are using an old AMD closed source vulkan driver (amdvlk64.so) so you should remove that.
ok thanks.. I have an environment variable which is meant to force Mesa's Vulkan as the default AMD_VULKAN_ICD=RADV seems like its stopped working?
If I remove AMDVLK the game works but I do use it for another program sometimes..
Regarding issues with Dota2 and AMDVLK, I opened this thread but no reply/no change to the driver: https://github.com/GPUOpen-Drivers/AMDVLK/issues/257
p.s. sorry about the false alarm with glibc
Both of these crashes look like a use-after-free.
Dota:
src/tcmalloc.cc:390] Attempt to free invalid pointer: 0x55a10e464750
...
/home/gaben/.local/share/Steam/steamapps/common/dota 2 beta/game/dota.sh: line 109: 22720 Aborted (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
CS:GO:
src/tcmalloc.cc:390] Attempt to free invalid pointer: 0x3cfd750
...
/media/Data/Games/steam/steamapps/common/Counter-Strike Global Offensive/csgo.sh: line 88: 23147 Aborted (core dumped) ${DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
when I launch steam via STEAM_LINUX_RUNTIME_LOG=1 steam there is no log in this folder, only latest.txt, perhaps its in a different spot? I also observe less info in the console e.g. crash is not recorded? /home/bobby/.local/share/Steam/steamapps/common/SteamLinuxRuntime/var/
If you look in SteamLinuxRuntime/var/slr-latest.log
you'll see that it says:
See SteamLinuxRuntime_soldier/var/ for newer SteamLinuxRuntime log files.
Please do as it recommends: look in steamapps/common/SteamLinuxRuntime_soldier/var/
, in whichever Steam library has Steam Linux Runtime - soldier
installed in it.
(This is because there was a structural change in how SteamLinuxRuntime
works.)
I also observe less info in the console
If you run with STEAM_LINUX_RUNTIME_LOG=1
, all the output from the game is redirected to the log file, including the crash-handler code that runs after the game has crashed. So, yes, that is expected. It will end up in steamapps/common/SteamLinuxRuntime_soldier/var/slr-latest.log
.
Please do as it recommends: look in
steamapps/common/SteamLinuxRuntime_soldier/var/
, in whichever Steam library hasSteam Linux Runtime - soldier
installed in it.
thanks found it, looks pretty similar to the console log though
https://gist.github.com/regulator-g/5e58dd48298781917b5f23c5ef31b999
Just a reminder, as above the game is working after uninstalling AMDVLK although this is not ideal
Fwiw, CS GO crash only happens with -vulkan
, default ToGL is fine.