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Support for diffraction

Open lakulish opened this issue 7 years ago • 1 comments

Sounds that are occluded by pillars, walls, etc. sound too aggressively attenuated, because diffraction is not simulated. Adding support for simulating diffraction along with reflections should help reduce some of these issues.

lakulish avatar Feb 27 '17 18:02 lakulish

You guys can give a rough estimate on this?

AndersMalmgren avatar Mar 08 '17 15:03 AndersMalmgren