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Unity crashes while changing scene with Steam Audio Static Mesh

Open Killers0992 opened this issue 1 year ago • 2 comments

Unity Version 2021.3.17f1 Steam Audio Version 4.4.0

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	Managed Stacktrace:
=================================================================
	  at <unknown> <0xffffffff>
	  at SteamAudio.API:iplStaticMeshLoad <0x000c8>
	  at SteamAudio.StaticMesh:.ctor <0x000ba>
	  at SteamAudio.SteamAudioManager:Load <0x0004a>
	  at SteamAudio.SteamAudioManager:LoadDynamicObject <0x00162>
	  at SteamAudio.SteamAudioDynamicObject:Update <0x00072>
	  at System.Object:runtime_invoke_void__this__ <0x00087>

Editor.log

Killers0992 avatar Sep 25 '23 20:09 Killers0992

Would it be possible for you to share the minidump (.dmp) file for this crash? This looks like it might have something to do with loading dynamic objects rather than static meshes, but I might be mistaken. The minidump might have more information that we can use for diagnosing the issue. Thanks!

lakulish avatar Sep 26 '23 17:09 lakulish

crash.zip

Killers0992 avatar Sep 26 '23 19:09 Killers0992