steam-audio
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Unity crashes while changing scene with Steam Audio Static Mesh
Unity Version 2021.3.17f1 Steam Audio Version 4.4.0
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Managed Stacktrace:
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at <unknown> <0xffffffff>
at SteamAudio.API:iplStaticMeshLoad <0x000c8>
at SteamAudio.StaticMesh:.ctor <0x000ba>
at SteamAudio.SteamAudioManager:Load <0x0004a>
at SteamAudio.SteamAudioManager:LoadDynamicObject <0x00162>
at SteamAudio.SteamAudioDynamicObject:Update <0x00072>
at System.Object:runtime_invoke_void__this__ <0x00087>
Would it be possible for you to share the minidump (.dmp) file for this crash? This looks like it might have something to do with loading dynamic objects rather than static meshes, but I might be mistaken. The minidump might have more information that we can use for diagnosing the issue. Thanks!