steam-audio
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Can this SDK capture audio data in XR Applications?
Does Steam Audio have interface to capture audio data in XR Applications? Or does it capture audio data internally in its source code?
Thanks
Steam Audio's API is designed for processing audio data obtained by the application using whatever audio capture/rendering pipeline it uses. Audio captured from a microphone must be separately retrieved by the application and provided to Steam Audio. This design allows Steam Audio to be used on multiple platforms with a wide range of audio engines.
Hope this helps!